Tile Based Game
This project is a tile based game where I was free to create any mechanic I wanted in order to expand upon the existing gameplay (movement, and block pushing)
For this project I choose to create an exploding block mechanic. I felt that this would work great with existing gameplay and increase the tension in gameplay. I implemented this mechanic by first creating a moveable block with a trigger on it. The first time players interact with this block the trigger will ignite and players will have a limited time to move the block to the destructible walls and escape the blast zone.
The second mechanic I choose to add to this game was a pressure pad and gate. I found that this mechanic worked well with the existing moveable blocks, and worked even better when paired with my explosive blocks as I could create a timed door and increase the tension in my levels.
Showcase of exploding block and pressure pad gate